Greenpop: Case Study
Project Info: iXperience UX-UI Design Bootcamp Internship, Group Project
Team: 4 students from iXperience (remote)
Project Type: Website Redesign
Project Timeline: 1 week (January 2021)
Skills and Techniques: UX Research, Usability Testing, User Interviews, Survey, Ideation, Affinity Mapping, Rapid Prototyping, Presenting
OVERVIEW
Brief: Provide Greenpop with recommendations and suggestions on how they could improve the website design and usability of their website to increase engagement and attendance at the upcoming event: Eden Festival of Action.
Background: Greenpop is an award-winning registered non-profit organisation headquartered in Cape Town, South Africa. They work to restore ecosystems and empower environmental stewards through reforestation, urban greening, sustainable development, and environmental art projects across Sub-Saharan Africa. The Eden Festival is an event launched by Greenpop, which is 21 days of action to restore the indigenous vegetation in the Garden Route. Participants camp, live, eat, hike and celebrate together while doing workshops, tree planting, sustainable activism and more.
Greenpop has a strong brand presence in South Africa with a general wide reach in terms of SEO and media. Thus, their Eden Festival of Action website is well-attended with the right amount of content being released. It is imperative to bring a strategic user experience to those who visit their various online platforms to both capture their details and inspire them for action.
PROCESS
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Stage 1: Empathize
Initial Research
Usability Testing
User Interviews
Survey
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Stage 2: Define
User Personas
User Journeys
HEART framework
Affinity Mapping
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Stage 3: Ideate
Solution Sketching
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Stage 4: Prototype
Wireframes on Figma
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Stage 5: Test
Implementing changes and some recommendations in the actual website
Stage 1: Empathize — discover
Initial Research
We started off by researching the organization, similar events in South Africa, and the users further, including users who attended the Eden Festival of Action in previous years. To gain a deeper understanding of Greenpop's mission, vision, and culture, what it does, why and how it does, and who it works with, we did some initial research. We explored Greenpop's digital presence (website, LinkedIn, social channels), read online reviews by users and gathered responses, and took notes from the CEO of the organization in a Q&A session. This was important in terms of empathizing with the organization we are designing for and with the client to make sure their needs and goals were met.
Initial Research Paragraph Summary
Greenpop is a non-profit organization located in South Africa dedicated to rehabilitating the environment. Their vision is for people and nature to thrive together. And, their mission is simple: to plant trees and green communities. Through their various projects– forest restoration, urban greening, sustainable development and environmental art– Greenpop aims to protect and restore ecosystems while empowering and inspiring individuals to join alongside them in their efforts. The Eden Festival of Action is a 1 to 2 week long gathering where environmental stewards from all over come together to share in ecosystem rehabilitation and workshops from sustainability experts. The Eden Festival of Action is the culmination of Greenpop’s goal: connecting people to their planet.
Client Goals
To create a “hyper accessible” culture of tree-planting.
To start a global, catalyst event that is hyper inclusive, including people of all ages and races and people who don't necessarily consider themselves as environmentalists.
To get active (not anxious) about the future of our planet.
To bring people from around the world, digitally and physically, through storytelling
Unmoderated Usability Testing
In order to better understand users and their pain points using the website, we conducted remote and in-person usability testing with 4 participants located in different places. We asked the participants to complete the main task of navigating Greenpop’s website and finding information about the Eden Festival of Action, which had a separate website navigated from Greenpop’s original website. We realized that although all users were able to complete the open-ended task, their task completion time was long and they made a couple of errors during the process, indicating Greenpop's site navigation was not as effective and easy to understand. We observed users and took notes as they interacted with and navigated through the websites. We made sure to include their frustrations, confusion and annoyance at different steps and asked follow-up questions to understand what they expect and do not expect in order to identify opportunities for design.
Questionnaire
In order to gather more qualitative data, we further created a questionnaire in Google Forms and delivered it to participants who already interacted with or would have newly interacted with the product. We had 3 male and 4 female participants of different backgrounds, and of a range of ages between 16 and 25, whom we recruited through convenience sampling. We included System Usability Scale (SUS) questions due to their simplicity and reliability. We included a mix of closed-ended and open-ended questions. Closed-ended questions were mostly related to navigation and finding relevant information while open-ended questions were about the user's experience, thoughts, and feelings, which also asked for additional feedback about both websites. We placed more emphasis on questions relevant to the festival's website itself.
Stage 2: Define — data analysis
Key Research Outcomes
Quantitative Data
Task success: 100% for the usability testing
Task errors: Varied (e.g., 4-9 errors)
Task times: Ranged from 1:53 to 3:54 minutes
Overall website rating: Average 6/10
User Personas & User Journeys
After acquiring all the responses to our questionnaire, we held a remote collaborative session to analyze the product from the user’s perspective, identify recurring themes and pinpoint the frustrations and needs of the user. We then translated our insights and assumptions to a user persona to represent young adults who may engage with the Eden Festival Website and mapped out a user journey to form a good basis for our potential design solutions. If we had more time and did not have a simultaneous hypothetical design project about a food delivery app, we would have created more than one persona and user journey and potentially analyzed the data in more depth and breadth, however, we had to take quick actions and make quick decisions.
Qualitative Data:
Positives: Attractive design elements (e.g., color scheme, visuals).
Negatives: Poor navigation, excessive information, and complex pathways.
Suggestions: Simplify navigation, reduce unnecessary elements, and improve layout for ease of use.
HEART Framework:
Defining Success Metrics and Signals
In order to define a shared understanding of what success looks like as a team, we made use of the HEART framework to define user-centered metrics (happiness, engagement, adoption, retention, and task success) which allow measuring the user experience on a large scale and further influence our design decisions. We made sure to identify desired behavior that can be measured. For example, the remote usability testing we previously did helped us to measure task success of finding relevant information and signing up to the Eden Festival of Action.
Key Problems
Analyzing our data from the usability testing, survey results, and observations, we identified 4 key problems that were experienced by users, which may prevent Greenpop from achieving their goals. The main areas for improvement in design were: the home page, navigation bar, pop-ups, and donation section
Stage 3: Ideate
Solution Sketching & Affinity Mapping
After gatherings insights and identifying what needs to change, we each created some quick concept sketches to illustrate our ideas and address some of the pain points. We then evaluated our ideas and decided on to proceed further with the most feasible and valuable ones for the visual design. We categorized and grouped our ideas with the thematically organized affinity map and incorporated further design-related descision to resolve problems as key action items.
Stage 4: Prototype
Mock-Ups: Redesign
After identifying key concepts and actions, we proceeded to the visual design and creating mock-ups. We identified the exact shades of main brand colors (yellow and turquoise) from the website of Eden Festival of Action and made sure to use them in our redesign.
Home Page
Pain points of users included having too much text not having enough contrast between text and background, not having a clear call to action in the ‘enquire now’ button as well as having the video play as soon as the users enter the site page, so they have to scroll down, find out where the audio is coming from, and then pause the video, which often causes annoyance. Users also found it hard to recognize which information was most important to know. And, they also weren’t exactly sure what to do when they reached this point on the home page because of the lack of structure and excessive copy.
So, in order to improve this user experience we created this mock-up to address the issues users had. We first adjusted the text in the box so that there wasn’t an overwhelming amount of information for the user. However, if they wish to learn more they can easily press the button and get redirected to a learn more tab. Likewise, the video would play only when the user wished to play it. Our mock-up also incorporated visual hierarchy, displaying the most important information at the top in a simpler and easy to digest way. We also made sure to echo the company's mission in “Getting active, not anxious”, and include a clear call to action in the “Join Us” button.
About Donations
The Eden website did not have a donation section, only a contact section. Users did not tend to associate the Contact Us page as a subscriber to the newsletter (which is not on this page) or following other social media platforms. We understood that donations were specifically made through the Greenpop website, however, when we conducted our interviews, we specifically targeted internationals. We found that many of them were interested in getting involved, but physically going to South Africa was either not possible due to the pandemic, too far, or too expensive. So, to resolve these pain points, we created a mockup that continues with the home page screen. When a user scrolls down the home page, there is a section that shows the recent Instagram page and recent posts and events. We also provided a section where users can click a button and have an option to donate.
Getting Involved
Continuing the homepage screen, we also added a portion that allows for users to know other social media channels. After speaking to the digital marketing team, we understand that TikTok is one platform you may potentially expand to, which we why we also mentioned in it this mockup. At the end, we added a subscribe to your newsletter section so users can immediately sign up if interested. We believe that providing other methods to get involved would directly align with your goals of having the Festival be hyper-accessible and inclusive as well.
Navigation
Resolving pain points, we came up with a new navigation bar, keeping the original fonts and styles. The navigation bar mainly includes 7 separate tabs and relevant dropdown menus. We made use of "our" "us" or "get involved" is meant to create a sense of community and an inclusive atmosphere. All this information is taken from the brochure and recategorized and put in separate pages to ease the navigation and make the info easy to find and digest. Finally, we included an additional FAQ tab for users who would like to explore more and find answers.
Pop-Ups
And there is an opportunity to create a design that only needs to grab the users’ attention once, instead of appearing on every page.
So we came up with the following solution.
Having the logo at the top of the pop up gives the user context straight away, so they know exactly what they would be signing up for if they wanted to sign up for the newsletter
We also incorporated branding colors to create a visual hierarchy and make sure key information stands out, and to maintain cohesion with the website itself
To maintain this narrative of inclusivity, we decided to headline the pop-up with the phrase ‘stay in the loop’ to immediately make the user feel as though they are part of this community.
We also integrated clickable links to Eden Festival or Greenpop’s social media channels at the bottom so those who do not want to sign up for the newsletter can still engage through their other preferred channels
Stage 5: Test
Heat Maps
We decided to compare the initial and new designs of home screens and the pop-ups side-by-side using a heat map. In the redesigned home screen, the eye is still drawn towards the branding, but also towards the actionable buttons such as “learn more” and festival information and dates. This helped us confirm that our findings and solutions would be something that would help GreenPop drive Eden sign-ups in the future. Comparing the two pop-up designs, it is evident that key actionable areas and text containing valuable information is highly visible in the new design, which suggests that this is more likely to captivate the target audience.
Implementation
This internship was a part of iXperience’s two-week intensive UX-UI Design Bootcamp. A month after the internship ended I visited the Eden Festival of Action website of Greenpop to see that they actually took some of our recommendations and implemented real changes to the website. Although the current website for this year’s event (2022) looks different now, in February 2021, I realized that Greenpop changed some aspects of the navigation bar, and the home page and removed the pop-ups to appear on every screen. In the current website, there is an About Us section in the navigation bar and the home page is made simpler and less text-heavy
Reflection
iXperience's UX-UI Design Bootcamp I completed over the winter break in 2021 was quite rewarding and was a great learning curve for me since I was introduced to UX-UI tools and principles for the first time and learned how to use Figma during the program. Working on two different design projects simultaneously (working on a case study to improve an existing digital product in line with client goals (Greenpop) and creating a working food delivery app prototype) was challenging, especially on a remote team with people from different backgrounds and across timezones. Looking back, I think that we accomplished a lot in only 2 weeks, learned to manage our time better, be organized and collaborate even more effectively as we got used to working together. We shared responsibilities and roles, but always communicated with and kept each other updated, which I think was extremely helpful in the whole design process. It was greatly satisfying to see that Greenpop did implement some changes based on our recommendations on their website and realize that we created a small impact.